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XE 기본 파일 업로더인 SWF Upload 2.2.0.1 로 업데이트 및 업로드 버튼이 가려지는 문제 수정
git-svn-id: http://xe-core.googlecode.com/svn/sandbox@6200 201d5d3c-b55e-5fd7-737f-ddc643e51545
This commit is contained in:
parent
fb55fedd9f
commit
1bc5754cbc
3 changed files with 203 additions and 111 deletions
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@ -15,10 +15,13 @@
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/* ******************* */
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/* Constructor & Init */
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/* ******************* */
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var SWFUpload;
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var SWFUpload = function (settings) {
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this.initSWFUpload(settings);
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};
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if (SWFUpload == undefined) {
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SWFUpload = function (settings) {
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this.initSWFUpload(settings);
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};
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}
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SWFUpload.prototype.initSWFUpload = function (settings) {
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try {
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@ -28,6 +31,7 @@ SWFUpload.prototype.initSWFUpload = function (settings) {
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this.movieName = "SWFUpload_" + SWFUpload.movieCount++;
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this.movieElement = null;
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// Setup global control tracking
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SWFUpload.instances[this.movieName] = this;
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@ -46,7 +50,7 @@ SWFUpload.prototype.initSWFUpload = function (settings) {
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/* *************** */
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SWFUpload.instances = {};
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SWFUpload.movieCount = 0;
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SWFUpload.version = "2.2.0 Alpha";
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SWFUpload.version = "2.2.0 2009-03-25";
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SWFUpload.QUEUE_ERROR = {
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QUEUE_LIMIT_EXCEEDED : -100,
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FILE_EXCEEDS_SIZE_LIMIT : -110,
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@ -77,6 +81,36 @@ SWFUpload.BUTTON_ACTION = {
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SELECT_FILES : -110,
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START_UPLOAD : -120
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};
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SWFUpload.CURSOR = {
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ARROW : -1,
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HAND : -2
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};
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SWFUpload.WINDOW_MODE = {
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WINDOW : "window",
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TRANSPARENT : "transparent",
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OPAQUE : "opaque"
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};
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// Private: takes a URL, determines if it is relative and converts to an absolute URL
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// using the current site. Only processes the URL if it can, otherwise returns the URL untouched
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SWFUpload.completeURL = function(url) {
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if (typeof(url) !== "string" || url.match(/^https?:\/\//i) || url.match(/^\//)) {
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return url;
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}
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var currentURL = window.location.protocol + "//" + window.location.hostname + (window.location.port ? ":" + window.location.port : "");
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var indexSlash = window.location.pathname.lastIndexOf("/");
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if (indexSlash <= 0) {
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path = "/";
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} else {
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path = window.location.pathname.substr(0, indexSlash) + "/";
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}
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return /*currentURL +*/ path + url;
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};
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/* ******************** */
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/* Instance Members */
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@ -91,10 +125,13 @@ SWFUpload.prototype.initSettings = function () {
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// Upload backend settings
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this.ensureDefault("upload_url", "");
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this.ensureDefault("preserve_relative_urls", false);
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this.ensureDefault("file_post_name", "Filedata");
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this.ensureDefault("post_params", {});
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this.ensureDefault("use_query_string", false);
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this.ensureDefault("requeue_on_error", false);
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this.ensureDefault("http_success", []);
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this.ensureDefault("assume_success_timeout", 0);
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// File Settings
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this.ensureDefault("file_types", "*.*");
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@ -117,7 +154,10 @@ SWFUpload.prototype.initSettings = function () {
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this.ensureDefault("button_text_left_padding", 0);
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this.ensureDefault("button_action", SWFUpload.BUTTON_ACTION.SELECT_FILES);
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this.ensureDefault("button_disabled", false);
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this.ensureDefault("button_placeholder_id", null);
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this.ensureDefault("button_placeholder_id", "");
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this.ensureDefault("button_placeholder", null);
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this.ensureDefault("button_cursor", SWFUpload.CURSOR.ARROW);
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this.ensureDefault("button_window_mode", SWFUpload.WINDOW_MODE.WINDOW);
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// Debug Settings
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this.ensureDefault("debug", false);
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@ -145,50 +185,21 @@ SWFUpload.prototype.initSettings = function () {
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this.customSettings = this.settings.custom_settings;
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// Update the flash url if needed
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if (this.settings.prevent_swf_caching) {
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this.settings.flash_url = this.settings.flash_url + "?swfuploadrnd=" + Math.floor(Math.random() * 999999999);
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if (!!this.settings.prevent_swf_caching) {
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this.settings.flash_url = this.settings.flash_url + (this.settings.flash_url.indexOf("?") < 0 ? "?" : "&") + "preventswfcaching=" + new Date().getTime();
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}
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if (!this.settings.preserve_relative_urls) {
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//this.settings.flash_url = SWFUpload.completeURL(this.settings.flash_url); // Don't need to do this one since flash doesn't look at it
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this.settings.upload_url = SWFUpload.completeURL(this.settings.upload_url);
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this.settings.button_image_url = SWFUpload.completeURL(this.settings.button_image_url);
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}
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delete this.ensureDefault;
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};
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// Private: loadFlash replaces the button_placeholder element with the flash movie.
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SWFUpload.prototype.loadFlash = function () {
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if (this.settings.button_placeholder_id !== "") {
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this.replaceWithFlash();
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} else {
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this.appendFlash();
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}
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};
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// Private: appendFlash gets the HTML tag for the Flash
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// It then appends the flash to the body
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SWFUpload.prototype.appendFlash = function () {
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var targetElement, container;
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// Make sure an element with the ID we are going to use doesn't already exist
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if (document.getElementById(this.movieName) !== null) {
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throw "ID " + this.movieName + " is already in use. The Flash Object could not be added";
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}
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// Get the body tag where we will be adding the flash movie
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targetElement = document.getElementsByTagName("body")[0];
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if (targetElement == undefined) {
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throw "Could not find the 'body' element.";
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}
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// Append the container and load the flash
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container = document.createElement("div");
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container.style.width = "1px";
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container.style.height = "1px";
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container.style.overflow = "hidden";
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targetElement.appendChild(container);
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container.innerHTML = this.getFlashHTML(); // Using innerHTML is non-standard but the only sensible way to dynamically add Flash in IE (and maybe other browsers)
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};
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// Private: replaceWithFlash replaces the button_placeholder element with the flash movie.
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SWFUpload.prototype.replaceWithFlash = function () {
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var targetElement, tempParent;
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// Make sure an element with the ID we are going to use doesn't already exist
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@ -197,10 +208,10 @@ SWFUpload.prototype.replaceWithFlash = function () {
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}
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// Get the element where we will be placing the flash movie
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targetElement = document.getElementById(this.settings.button_placeholder_id);
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targetElement = document.getElementById(this.settings.button_placeholder_id) || this.settings.button_placeholder;
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if (targetElement == undefined) {
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throw "Could not find the placeholder element.";
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throw "Could not find the placeholder element: " + this.settings.button_placeholder_id;
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}
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// Append the container and load the flash
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@ -208,15 +219,18 @@ SWFUpload.prototype.replaceWithFlash = function () {
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tempParent.innerHTML = this.getFlashHTML(); // Using innerHTML is non-standard but the only sensible way to dynamically add Flash in IE (and maybe other browsers)
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targetElement.parentNode.replaceChild(tempParent.firstChild, targetElement);
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// Fix IE Flash/Form bug
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if (window[this.movieName] == undefined) {
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window[this.movieName] = this.getMovieElement();
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}
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};
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// Private: getFlashHTML generates the object tag needed to embed the flash in to the document
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SWFUpload.prototype.getFlashHTML = function () {
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var transparent = this.settings.button_image_url === "" ? true : false;
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// Flash Satay object syntax: http://www.alistapart.com/articles/flashsatay
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return ['<object id="', this.movieName, '" type="application/x-shockwave-flash" data="', this.settings.flash_url, '" width="', this.settings.button_width, '" height="', this.settings.button_height, '" class="swfupload">',
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'<param name="wmode" value="', transparent ? "transparent" : "window", '" />',
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'<param name="wmode" value="', this.settings.button_window_mode, '" />',
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'<param name="movie" value="', this.settings.flash_url, '" />',
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'<param name="quality" value="high" />',
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'<param name="menu" value="false" />',
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@ -230,12 +244,15 @@ SWFUpload.prototype.getFlashHTML = function () {
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SWFUpload.prototype.getFlashVars = function () {
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// Build a string from the post param object
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var paramString = this.buildParamString();
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var httpSuccessString = this.settings.http_success.join(",");
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// Build the parameter string
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return ["movieName=", encodeURIComponent(this.movieName),
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"&uploadURL=", encodeURIComponent(this.settings.upload_url),
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"&useQueryString=", encodeURIComponent(this.settings.use_query_string),
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"&requeueOnError=", encodeURIComponent(this.settings.requeue_on_error),
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"&httpSuccess=", encodeURIComponent(httpSuccessString),
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"&assumeSuccessTimeout=", encodeURIComponent(this.settings.assume_success_timeout),
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"&params=", encodeURIComponent(paramString),
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"&filePostName=", encodeURIComponent(this.settings.file_post_name),
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"&fileTypes=", encodeURIComponent(this.settings.file_types),
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"&buttonTextLeftPadding=", encodeURIComponent(this.settings.button_text_left_padding),
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"&buttonTextStyle=", encodeURIComponent(this.settings.button_text_style),
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"&buttonAction=", encodeURIComponent(this.settings.button_action),
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"&buttonDisabled=", encodeURIComponent(this.settings.button_disabled)
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"&buttonDisabled=", encodeURIComponent(this.settings.button_disabled),
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"&buttonCursor=", encodeURIComponent(this.settings.button_cursor)
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].join("");
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};
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// Public: Used to remove a SWFUpload instance from the page. This method strives to remove
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// all references to the SWF, and other objects so memory is properly freed.
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// Returns true if everything was destroyed. Returns a false if a failure occurs leaving SWFUpload in an inconsistant state.
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// Credits: Major improvements provided by steffen
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SWFUpload.prototype.destroy = function () {
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try {
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// Make sure Flash is done before we try to remove it
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this.stopUpload();
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this.cancelUpload(null, false);
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// Remove the SWFUpload DOM nodes
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var movieElement = null;
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try {
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movieElement = this.getMovieElement();
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} catch (ex) {
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}
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movieElement = this.getMovieElement();
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if (movieElement != undefined && movieElement.parentNode != undefined && typeof movieElement.parentNode.removeChild === "function") {
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var container = movieElement.parentNode;
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if (container != undefined) {
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container.removeChild(movieElement);
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if (container.parentNode != undefined && typeof container.parentNode.removeChild === "function") {
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container.parentNode.removeChild(container);
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}
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if (movieElement && typeof(movieElement.CallFunction) === "unknown") { // We only want to do this in IE
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// Loop through all the movie's properties and remove all function references (DOM/JS IE 6/7 memory leak workaround)
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for (var i in movieElement) {
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try {
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if (typeof(movieElement[i]) === "function") {
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movieElement[i] = null;
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}
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} catch (ex1) {}
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}
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// Remove the Movie Element from the page
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try {
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movieElement.parentNode.removeChild(movieElement);
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} catch (ex) {}
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}
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// Destroy references
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// Remove IE form fix reference
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window[this.movieName] = null;
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// Destroy other references
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SWFUpload.instances[this.movieName] = null;
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delete SWFUpload.instances[this.movieName];
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delete this.movieElement;
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delete this.settings;
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delete this.customSettings;
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delete this.eventQueue;
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delete this.movieName;
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this.movieElement = null;
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this.settings = null;
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this.customSettings = null;
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this.eventQueue = null;
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this.movieName = null;
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delete window[this.movieName];
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return true;
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} catch (ex1) {
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} catch (ex2) {
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return false;
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}
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};
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// Public: displayDebugInfo prints out settings and configuration
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// information about this SWFUpload instance.
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// This function (and any references to it) can be deleted when placing
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"\t", "upload_url: ", this.settings.upload_url, "\n",
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"\t", "flash_url: ", this.settings.flash_url, "\n",
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"\t", "use_query_string: ", this.settings.use_query_string.toString(), "\n",
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"\t", "requeue_on_error: ", this.settings.requeue_on_error.toString(), "\n",
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"\t", "http_success: ", this.settings.http_success.join(", "), "\n",
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"\t", "assume_success_timeout: ", this.settings.assume_success_timeout, "\n",
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"\t", "file_post_name: ", this.settings.file_post_name, "\n",
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"\t", "post_params: ", this.settings.post_params.toString(), "\n",
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"\t", "file_types: ", this.settings.file_types, "\n",
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@ -356,6 +385,7 @@ SWFUpload.prototype.displayDebugInfo = function () {
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"\t", "prevent_swf_caching: ", this.settings.prevent_swf_caching.toString(), "\n",
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"\t", "button_placeholder_id: ", this.settings.button_placeholder_id.toString(), "\n",
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"\t", "button_placeholder: ", (this.settings.button_placeholder ? "Set" : "Not Set"), "\n",
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"\t", "button_image_url: ", this.settings.button_image_url.toString(), "\n",
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"\t", "button_width: ", this.settings.button_width.toString(), "\n",
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"\t", "button_height: ", this.settings.button_height.toString(), "\n",
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@ -412,33 +442,23 @@ SWFUpload.prototype.callFlash = function (functionName, argumentArray) {
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argumentArray = argumentArray || [];
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var movieElement = this.getMovieElement();
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var returnValue;
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var returnValue, returnString;
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if (typeof movieElement[functionName] === "function") {
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// We have to go through all this if/else stuff because the Flash functions don't have apply() and only accept the exact number of arguments.
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if (argumentArray.length === 0) {
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returnValue = movieElement[functionName]();
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} else if (argumentArray.length === 1) {
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returnValue = movieElement[functionName](argumentArray[0]);
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} else if (argumentArray.length === 2) {
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returnValue = movieElement[functionName](argumentArray[0], argumentArray[1]);
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} else if (argumentArray.length === 3) {
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returnValue = movieElement[functionName](argumentArray[0], argumentArray[1], argumentArray[2]);
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} else {
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throw "Too many arguments";
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}
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// Unescape file post param values
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if (returnValue != undefined && typeof returnValue.post === "object") {
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returnValue = this.unescapeFilePostParams(returnValue);
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}
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return returnValue;
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} else {
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throw "Invalid function name: " + functionName;
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// Flash's method if calling ExternalInterface methods (code adapted from MooTools).
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try {
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returnString = movieElement.CallFunction('<invoke name="' + functionName + '" returntype="javascript">' + __flash__argumentsToXML(argumentArray, 0) + '</invoke>');
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returnValue = eval(returnString);
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} catch (ex) {
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throw "Call to " + functionName + " failed";
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}
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};
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// Unescape file post param values
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if (returnValue != undefined && typeof returnValue.post === "object") {
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returnValue = this.unescapeFilePostParams(returnValue);
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}
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return returnValue;
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};
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/* *****************************
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-- Flash control methods --
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@ -446,17 +466,19 @@ SWFUpload.prototype.callFlash = function (functionName, argumentArray) {
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to operate SWFUpload
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***************************** */
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// WARNING: this function does not work in Flash Player 10
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// Public: selectFile causes a File Selection Dialog window to appear. This
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// dialog only allows 1 file to be selected. WARNING: this function does not work in Flash Player 10
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// dialog only allows 1 file to be selected.
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SWFUpload.prototype.selectFile = function () {
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this.callFlash("SelectFile");
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};
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// WARNING: this function does not work in Flash Player 10
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// Public: selectFiles causes a File Selection Dialog window to appear/ This
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// dialog allows the user to select any number of files
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// Flash Bug Warning: Flash limits the number of selectable files based on the combined length of the file names.
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// If the selection name length is too long the dialog will fail in an unpredictable manner. There is no work-around
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// for this bug. WARNING: this function does not work in Flash Player 10
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// for this bug.
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SWFUpload.prototype.selectFiles = function () {
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this.callFlash("SelectFiles");
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};
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@ -468,11 +490,14 @@ SWFUpload.prototype.startUpload = function (fileID) {
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this.callFlash("StartUpload", [fileID]);
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};
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/* Cancels a the file upload. You must specify a file_id */
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// Public: cancelUpload cancels any queued file. The fileID parameter
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// must be specified.
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SWFUpload.prototype.cancelUpload = function (fileID) {
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this.callFlash("CancelUpload", [fileID]);
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// Public: cancelUpload cancels any queued file. The fileID parameter may be the file ID or index.
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// If you do not specify a fileID the current uploading file or first file in the queue is cancelled.
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// If you do not want the uploadError event to trigger you can specify false for the triggerErrorEvent parameter.
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SWFUpload.prototype.cancelUpload = function (fileID, triggerErrorEvent) {
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if (triggerErrorEvent !== false) {
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triggerErrorEvent = true;
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}
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this.callFlash("CancelUpload", [fileID, triggerErrorEvent]);
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};
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// Public: stopUpload stops the current upload and requeues the file at the beginning of the queue.
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@ -592,6 +617,22 @@ SWFUpload.prototype.setRequeueOnError = function (requeueOnError) {
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this.callFlash("SetRequeueOnError", [requeueOnError]);
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};
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||||
|
||||
// Public: setHTTPSuccess changes the http_success setting
|
||||
SWFUpload.prototype.setHTTPSuccess = function (http_status_codes) {
|
||||
if (typeof http_status_codes === "string") {
|
||||
http_status_codes = http_status_codes.replace(" ", "").split(",");
|
||||
}
|
||||
|
||||
this.settings.http_success = http_status_codes;
|
||||
this.callFlash("SetHTTPSuccess", [http_status_codes]);
|
||||
};
|
||||
|
||||
// Public: setHTTPSuccess changes the http_success setting
|
||||
SWFUpload.prototype.setAssumeSuccessTimeout = function (timeout_seconds) {
|
||||
this.settings.assume_success_timeout = timeout_seconds;
|
||||
this.callFlash("SetAssumeSuccessTimeout", [timeout_seconds]);
|
||||
};
|
||||
|
||||
// Public: setDebugEnabled changes the debug_enabled setting
|
||||
SWFUpload.prototype.setDebugEnabled = function (debugEnabled) {
|
||||
this.settings.debug_enabled = debugEnabled;
|
||||
|
|
@ -649,6 +690,12 @@ SWFUpload.prototype.setButtonAction = function (buttonAction) {
|
|||
this.callFlash("SetButtonAction", [buttonAction]);
|
||||
};
|
||||
|
||||
// Public: setButtonCursor changes the mouse cursor displayed when hovering over the button
|
||||
SWFUpload.prototype.setButtonCursor = function (cursor) {
|
||||
this.settings.button_cursor = cursor;
|
||||
this.callFlash("SetButtonCursor", [cursor]);
|
||||
};
|
||||
|
||||
/* *******************************
|
||||
Flash Event Interfaces
|
||||
These functions are used by Flash to trigger the various
|
||||
|
|
@ -725,21 +772,65 @@ SWFUpload.prototype.unescapeFilePostParams = function (file) {
|
|||
return file;
|
||||
};
|
||||
|
||||
// Private: Called by Flash to see if JS can call in to Flash (test if External Interface is working)
|
||||
SWFUpload.prototype.testExternalInterface = function () {
|
||||
try {
|
||||
return this.callFlash("TestExternalInterface");
|
||||
} catch (ex) {
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
// Private: This event is called by Flash when it has finished loading. Don't modify this.
|
||||
// Use the swfupload_loaded_handler event setting to execute custom code when SWFUpload has loaded.
|
||||
SWFUpload.prototype.flashReady = function () {
|
||||
// Check that the movie element is loaded correctly with its ExternalInterface methods defined
|
||||
var movieElement = this.getMovieElement();
|
||||
if (typeof movieElement.StartUpload !== "function") {
|
||||
throw "ExternalInterface methods failed to initialize.";
|
||||
|
||||
if (!movieElement) {
|
||||
this.debug("Flash called back ready but the flash movie can't be found.");
|
||||
return;
|
||||
}
|
||||
|
||||
// Fix IE Flash/Form bug
|
||||
if (window[this.movieName] == undefined) {
|
||||
window[this.movieName] = movieElement;
|
||||
}
|
||||
this.cleanUp(movieElement);
|
||||
|
||||
this.queueEvent("swfupload_loaded_handler");
|
||||
};
|
||||
|
||||
// Private: removes Flash added fuctions to the DOM node to prevent memory leaks in IE.
|
||||
// This function is called by Flash each time the ExternalInterface functions are created.
|
||||
SWFUpload.prototype.cleanUp = function (movieElement) {
|
||||
// Pro-actively unhook all the Flash functions
|
||||
try {
|
||||
if (this.movieElement && typeof(movieElement.CallFunction) === "unknown") { // We only want to do this in IE
|
||||
this.debug("Removing Flash functions hooks (this should only run in IE and should prevent memory leaks)");
|
||||
for (var key in movieElement) {
|
||||
try {
|
||||
if (typeof(movieElement[key]) === "function") {
|
||||
movieElement[key] = null;
|
||||
}
|
||||
} catch (ex) {
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (ex1) {
|
||||
|
||||
}
|
||||
|
||||
// Fix Flashes own cleanup code so if the SWFMovie was removed from the page
|
||||
// it doesn't display errors.
|
||||
window["__flash__removeCallback"] = function (instance, name) {
|
||||
try {
|
||||
if (instance) {
|
||||
instance[name] = null;
|
||||
}
|
||||
} catch (flashEx) {
|
||||
|
||||
}
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
|
||||
/* This is a chance to do something before the browse window opens */
|
||||
SWFUpload.prototype.fileDialogStart = function () {
|
||||
|
|
@ -762,8 +853,8 @@ SWFUpload.prototype.fileQueueError = function (file, errorCode, message) {
|
|||
|
||||
/* Called after the file dialog has closed and the selected files have been queued.
|
||||
You could call startUpload here if you want the queued files to begin uploading immediately. */
|
||||
SWFUpload.prototype.fileDialogComplete = function (numFilesSelected, numFilesQueued) {
|
||||
this.queueEvent("file_dialog_complete_handler", [numFilesSelected, numFilesQueued]);
|
||||
SWFUpload.prototype.fileDialogComplete = function (numFilesSelected, numFilesQueued, numFilesInQueue) {
|
||||
this.queueEvent("file_dialog_complete_handler", [numFilesSelected, numFilesQueued, numFilesInQueue]);
|
||||
};
|
||||
|
||||
SWFUpload.prototype.uploadStart = function (file) {
|
||||
|
|
@ -803,9 +894,9 @@ SWFUpload.prototype.uploadError = function (file, errorCode, message) {
|
|||
this.queueEvent("upload_error_handler", [file, errorCode, message]);
|
||||
};
|
||||
|
||||
SWFUpload.prototype.uploadSuccess = function (file, serverData) {
|
||||
SWFUpload.prototype.uploadSuccess = function (file, serverData, responseReceived) {
|
||||
file = this.unescapeFilePostParams(file);
|
||||
this.queueEvent("upload_success_handler", [file, serverData]);
|
||||
this.queueEvent("upload_success_handler", [file, serverData, responseReceived]);
|
||||
};
|
||||
|
||||
SWFUpload.prototype.uploadComplete = function (file) {
|
||||
|
|
|
|||
|
|
@ -57,6 +57,7 @@ function XEUploaderStart(obj) {
|
|||
debug: false,
|
||||
|
||||
// Button settings
|
||||
button_window_mode: 'transparent',
|
||||
button_placeholder_id: dummy.id,
|
||||
button_text: null,
|
||||
button_image_url: "",
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue